Things moving and cool things are in store

Ok, a lot of going on behind the scenes. I might be the worse when it comes to updating you daily, let alone weekly, but I am too busy designing and running things. I am hoping by the end of the month, I will have more time to pick up the pace and start being more active. So without any further rambling, here are some news items for you.

  • March 5 at 7 PM, if you are on Google+, I will be taking part on the Dorkland Roundtable.
  • As of today you are able to purchase Rogue Games PDFs at Shop d20 PFSRD.com, and you can see the PDFs here.
  • Flames of Freedom: Shadows Upon the Hudson is underway. I’ve had to rewrite sections because I was not happy with them. I am shooting for a draft to be ready by the end of the month. It is going slower than I would like, and that is due to my wanting to out due what I’ve done before.
  • Shadow, Sword & Spell: Companion is about 75% done. Once the massive draft is done, and I clean things up, I will put out a call for play testers. There are a lot of things in this book, and the more eyes I have on it, the better it will be. Companion is shaping up to be a book filled with options. There will be no way for players and gamemasters to use everything in it, but if you want options, you have them and more.
  • Island of Mystery. This is a adventure I am writing for Shadow, Sword & Spell. The maps – rough – are done. It has been play tested. I just need to type this up and get this moving.
  • Price of Curiosity. This is a adventure for Colonial Gothic that I am writing. This is not a high priority but it is something I am hoping to get done sooner rather than later.
  • Website redesign. It is time, and it is slowly moving to the top of the list.

So there you go.

Comments, ideas, suggestions, and the like are always welcomed. Submissions for adventures and the like are welcomed as well.
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Where did the time go

Has it been a month already?

Sorry about the lack of updates. I have been busy writing Flames of Freedom: Shadows Upon The Hudson. Work is moving along on that, and I am happy with the results so far. When I am not working on that, I am working on a stand alone adventure for Shadow, Sword & Spell, and that is reaching a nearly finished state. If that was not enough to keep me busy, Shadow, Sword & Spell: Companion is still moving along, and many sections are being play tested.

That is what’s new here.
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New Year New Projects

Things have been a little slow once I got Colonial Gothic 2E done and out the door. Two years of my life were taken up with that, art school, and freelance projects. With the book done and out, and the holiday season upon us, I decided to relax and recharge. I needed it.

So now that the new year is here, I am back at work on a number of projects, and 2013 is shaping up to be a busy year for Rogue Games.

Two stand alone adventures are being worked on. One by me, and one by another author. I plan on publishing them as saddle stitch chap books. The PDF adventures I have done, are good, but I think they will do better as printed releases. Since I do the buy the book get the PDF for free, you will still have the PDF, but I think it is time to print the adventures. They are perfect for retail, and I can design them so they work for the page format I’ve embraced.

Also being worked on is Part Three of Flames of Freedom. The adventure is “written” but no where close to being done. By “written” I mean is is written in long hand and I need to type it up and make it work. I’ve run the adventure from the hand written draft, and it is time to get this done.

There is another Locations book due out this year, and Jennifer is working on it now. I am really happy how the first one went over, and we are going to outdo ourselves with the new on.

Graeme and I are also working on a special Colonial Gothic book, and this one I will keep very close to the vest.

Shadow, Sword & Spell has not seen much love by me, and for that, I am sorry. I have at least three stand alone adventures I am working on and these are in various stages of completion.

Companion is being written, revised, play tested, and will be out this year. This is a very long time in coming, and the wait will be worth it. Once I get Companion done, I will work on City.

Finally I have been kicking around ideas for a revisit to a game that is different. I am thinking of doing it as a Kickstarter, but I am not even close to moving forward, let alone talk about. If I do this project, I need to leave myself time. If I undertake it as a Kickstarter, I plan on making sure that game is ready to go, so that when the campaign starts, the wait will not be long. Basically, I want to avoid many of the pratfalls that have taken place with other Kickstarters. If I solicit it, then the game should be 90% there. I am still thinking about this. I am a long way off on any decision, but I bring it up, just so you know what I am thinking about.

Oh, and I almost forgot, I want to redo the website. This is something that will take place soon. The website needs to be better, and there is a lot of info here that needs to be better organized.

So there you go. Thoughts, as always, are welcomed.
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Update on Colonial Gothic: Rulebook Second Edition

First off, all preorders of the Colonial Gothic: Rulebook have been processed and shipped out. You should start seeing them sometime next week.

Also, as of today, you can get the PDF at Indie Press Revolution, e23 and Paizo.

Kindle and ePub versions should be ready next week.

Now that CG2E is over – work that is – I am turning my attention to a couple of other Colonial Gothic projects. One is a stand alone adventure, and the other is part three of Flames of Freedom.

Before I tackle those, I need to get through the upcoming Christmas holiday.
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New Downloads

Busy few days, and I am humbled with the reaction to the release of Colonial Gothic 2E. I was really worried about the reaction, and worried that people would be angry due to my secretly releasing it. Thank you for making this all possible.

This morning, I have put up two downloads, the original sample adventures for Colonial Gothic. To prove that 2E is backward compatible, I have left them as is, stat wise. You can download them from here.
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